How to Add
Vectors
On this page, His Nibs Herkes, will add the some vectors
mathematically . To do
this, you first must draw each vector into its
horizontal
and vertical components. Remember to set your calculators to
round through the hundreds place! In the following
picture, the angle is shown with the Greek letter 'Θ
- theta
- an angle':
X = Horizontal Component = Magnitude * Cos ( Θ )
X= 3 * Cos(45°)
X= 3 * 0.707 = 2.121
Y = Vertical Component = Magnitude * Sin ( Θ )
Y = 3 * 0.707 = 2.12
Moving on to
the next vector:
X = 6 * Cos(90°) = 0
Y = 6 * Sin(90°) = 6
And for the
final vector:
X = 5 * Cos(150°) = 5 * -0.866 = -4.330
Y = 5 * Sin(150°) = 5 * .5 = 2.5
Now we will sum (Σ
-
sigma - to sum)
the horizontal
components (the X values):
Σ
X
= 2.12 + 0 -4.330 = -2.209
Summing (Σ )
the vertical components (the Y values):
Σ
Y = 2.121 + 6
+ 2.5 = 10.621
We determine the magnitude of the resultant vector by the
Pythagorean
Theorem:
Magnitude 2 = X2 + Y2
(Remember that the
magnitude is just a scalar, thus is part of this vector.)
Magnitude 2 = -2.209 + 10.621
Magnitude 2 = 4.879 + 112.813
Magnitude 2 = 117.691
Magnitude = 10.849
To determine the direction of the resultant vector the
formula is:
ArcTangent (Resultant Vector) = (
Σ
Y
/
Σ
Y)
ArcTangent (of Resultant Vector) = (10.621 / -2.208)
ArcTangent (of Resultant Vector)= -4.809
Angle = 101.748 Degrees

We just have calculated the vector's
magnitude and
direction
but there is one more thing to be determined.
Because the tangent function repeats every 180°, be
careful in
choosing
the correct angle for the vector. For example, the arc
tangent
of -4.809 actually has 2 answers - the other being
281.748
degrees. How do we know which to choose? In the above arc tangent
calculation, we see that the 'Y' value is positive and the 'X' value
is negative. Referring to the diagram below, when 'Y' is positive
and 'X' is negative, the angle is in "Quadrant II"
and the angle must fall within the 90° to 180° range.
Therefore
we
can rule out the 281.748 value since we are sure that 101.748
Degrees is in the range of Quadrant II.
File translated from
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TTH,
version 3.70.
On 17 Dec 2005, 11:26.